Prism
A glass triangle that catches a thin beam and fans it out into a spectrum. It turns with the pointer. Fills its parent: place it with absolute inset-0 behind your content.
import { Prism } from "pleate/effects/prism";Behind a headline
One light, every color
Props
- colors
CSS colors or tokens: [edge, glow tint]. Defaults follow the palette.
string[]- speed
Playback speed.
numberdefault 1- scale
Pattern size; above 1 is bigger.
numberdefault 1- interactive
Follow the pointer over the parent element.
booleandefault true
Accessibility
- Decorative: the canvas is aria-hidden and ignores pointer events, so content on top stays clickable.
- Pauses off screen and in hidden tabs; reduced motion shows one still frame.
- WebGL2 shader; renders nothing without WebGL2, so keep a background color behind it.